Ok, this is a little Testprojekt I am working on right now. I am testing the new sculpttool in Blender 2.5
I have to say, I really love this so far! The Speed increased alot. The Brushes are nice to use, especially the clay brush! This one is awsome. It feels very natural. Here and there are still some bugs. I had some crashes. But hey, it is still alpha 0.
First I've created a lowpoly Mesh, and then added the Multires and sculpted all the details. The Material that you see is just a simpel texture I've painted before in 2D and then just mapped via normal coordinates on my model. When the Retopo functions are back in Blender I will create a new topology and bake the high resolution information on the new model. Maybe I will create a game Model and rig it! We will see :)
So enough of talk. Here's the screen!