Hey there,
maybe some of you remember my post some time ago. I started to create a Pirate Girl in Blender. So yeah, some time passed and I have touched this work again. I made some final tweaks on her design, and already craeted a new topology mesh. She has now about 6500 faces and baked normalmaps. Her Hair is not included yet. It is still sculpted. I don't know yet the best way to create some nice realtime hair. We will see.
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