Sonntag, 18. April 2010

Pirate Update

Hi all,
so here is an update of my Pirate Concept. I've started modelling the Charakter in 3D.
First of all I've created some basemeshes and afterwards added the multires modifier and started sculpting on them. Done in Blender. I used a similar zbrush clay mat in Blender.

So, take a look ;-)

Greetings from Germany,

1 Kommentar:

  1. Hey,that is looking pretty awesome! My only critic is that the head seems to lack some volume in the profile view. Still a great character though!