Freitag, 22. Oktober 2010

Low Poly Head Texturetest

Hey there..
I've tried to texture a lowpoly model I modeled once. For texturing I used the uv projection method in blender! This is a great feature to texture models with photos of real persons.
Afterwards I created a nice sss(subsurface scattering) shading! I really like the result. Sort of Dreamworks Style.. :)

5 Kommentare:

  1. looks awesome. Could you post a video of it?

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  2. wow das schaut ja mal richtig geil aus!! ... wie hast du die Augen gemacht?? wahnsinn!

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  3. Great Model, I agree, could you posta tutorial? or explain us how you did it.

    Thanks

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  4. looks real good , would like to see a video

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